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Setup for 4-Player a Game of Quest for El Dorado

Generated on 2/23/2026 10:24:10 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a7f430429cde4ac8894f632308c2f5ed

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Yellow 3
Red 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 11 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 585
Difficulty: Very Difficult
Map Difficulty Score: 692.2

18 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Blue Player 3 - Yellow Player 4 - Red Player Number L Sand Blockade 2 U Rubble Blockade 3 S Water Blockade 4 X Rubble Blockade 6 N Jungle Blockade 5 F Jungle Blockade 1 P J D Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - X 60° (1x) 69 37 15 7 0 1 3 1 0 7 3 0 0
10 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
14 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
15 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
16 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
17 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
18 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 585 361 150
42%
81
22%
13
4%
8
2%
59
16%
9
2%
21
6%
11
3%
9
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Sand Blockade 2 (295, -493) 300° (5x) on top -
3 Hex Map - L (410, -390) 300° (5x) 180°, 60° 69.0
4 Blockade - Rubble Blockade 3 (768, -908) 0° (0x) on top -
5 Hex Map - U (636, -933) 300° (5x) 60° 77.0
6 Blockade - Water Blockade 4 (1027, -1083) 240° (4x) on top -
7 Hex Map - S (1137, -700) 180° (3x) 60° 55.0
8 Blockade - Rubble Blockade 6 (1528, -850) 240° (4x) on top -
9 Hex Map - X (1638, -467) 60° (1x) 60° 69.0
10 Blockade - Jungle Blockade 5 (1983, -539) 240° (4x) on top -
11 Hex Map - N (2093, -156) 240° (4x) 49.0
12 Blockade - Jungle Blockade 1 (1908, -138) 180° (3x) on top -
13 Hex Map - F (1776, 387) 180° (3x) 300° 69.0
14 16 Space Strip - P (1342, 427) 120° (2x) 300° 26.0
15 Hex Map - J (1003, 621) 300° (5x) 240° 58.0
16 Hex Map - D (410, 544) 60° (1x) 270° 68.0
17 Ending - Jungle (40, 544) 270° (5x) - -
18 Tavern - Sand (710, -212) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 120° Hex Map - L 300° 5 8
2 L → U Hex Map - L 180° Hex Map - U 3 7
3 U → S Hex Map - U 60° Hex Map - S 240° 6 10
4 S → X Hex Map - S 60° Hex Map - X 240° 7 14
5 X → N Hex Map - X 60° Hex Map - N 240° 7 11
6 L → Sand Hex Map - L 60° Tavern - Sand 240° 5 7
7 N → F Hex Map - N Hex Map - F 180° 1 2
8 F → P Hex Map - F 300° 16 Space Strip - P 120° 5 10
9 P → J 16 Space Strip - P 300° Hex Map - J 120° 8 14
10 J → D Hex Map - J 240° Hex Map - D 60° 2 5
11 D → G Hex Map - D 180° Hex Map - G 7 10
12 D → R Hex Map - D 300° 16 Space Strip - R 120° 3 4
13 D → Jungle Hex Map - D 270° Ending - Jungle 120° 3 6


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