Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 2/14/2026 1:35:02 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a921f182ac8f40e188809a5651d30ea3

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 441
Difficulty: Very Difficult
Map Difficulty Score: 233.7

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number H Water Blockade 4 I Jungle Blockade 5 N Sand Blockade 2 F Rubble Blockade 6 K Rubble Blockade 3 O C Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
10 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
13 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
14 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 441 283 129
46%
56
20%
11
4%
5
2%
52
18%
6
2%
24
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Water Blockade 4 (433, -259) 300° (5x) on top -
3 Hex Map - H (548, -156) 120° (2x) 120° 59.0
4 Blockade - Jungle Blockade 5 (889, -571) 300° (5x) on top -
5 Hex Map - I (1004, -468) 240° (4x) 79.0
6 Blockade - Sand Blockade 2 (1365, -450) 180° (3x) on top -
7 Hex Map - N (1233, 75) 240° (4x) 60° 49.0
8 Blockade - Rubble Blockade 6 (1486, 159) 240° (4x) on top -
9 Hex Map - F (1596, 542) 180° (3x) 60° 69.0
10 Blockade - Rubble Blockade 3 (1987, 392) 240° (4x) on top -
11 Hex Map - K (2097, 775) 240° (4x) 62.0
12 16 Space Strip - O (2207, 1283) 120° (2x) 300° 38.0
13 Hex Map - C (1960, 1633) 60° (1x) 330° 41.0
14 Ending - Water (1775, 1955) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 120° Hex Map - H 300° 5 9
2 H → I Hex Map - H 120° Hex Map - I 300° 5 9
3 I → N Hex Map - I Hex Map - N 180° 3 4
4 N → F Hex Map - N 60° Hex Map - F 240° 3 4
5 F → R Hex Map - F 60° 16 Space Strip - R 240° 3 4
6 F → K Hex Map - F 60° Hex Map - K 240° 7 10
7 K → O Hex Map - K 16 Space Strip - O 180° 4 6
8 O → C 16 Space Strip - O 300° Hex Map - C 120° 5 7
9 C → Water Hex Map - C 330° Ending - Water 180° 3 6


Generated with v9.2.4