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Setup for 4-Player a Game of Quest for El Dorado

Generated on 6/19/2026 6:32:45 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a97b7d5c2f754e63b05db703caaa5a1a

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 4 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 341
Difficulty: Moderate
Map Difficulty Score: 141.4

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Yellow Player 4 - White Player Number X Rubble Blockade 3 U Jungle Blockade 1 T Sand Blockade 2 C Water Blockade 4 O Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
12 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 341 211 70
33%
41
19%
10
5%
6
3%
42
20%
3
1%
14
7%
19
9%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Rubble Blockade 3 (391, -150) 240° (4x) on top -
3 Hex Map - X (501, 233) 240° (4x) 0°, 120° 69.0
4 Blockade - Jungle Blockade 1 (589, 251) 180° (3x) on top -
5 Hex Map - U (457, 776) 120° (2x) 240° 77.0
6 Blockade - Sand Blockade 2 (331, 436) 60° (1x) on top -
7 Hex Map - T (-44, 543) 240° (4x) 300° 75.0
8 Blockade - Water Blockade 4 (-121, 468) 120° (2x) on top -
9 Hex Map - C (-500, 855) 300° (5x) 240° 41.0
10 16 Space Strip - O (-751, 502) 240° (4x) 210° 38.0
11 Ending - Jungle (-778, 217) 210° (4x) - -
12 Tavern - Sand (801, 55) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 60° Hex Map - X 240° 7 11
2 X → U Hex Map - X Hex Map - U 180° 6 9
3 U → T Hex Map - U 240° Hex Map - T 60° 6 8
4 T → C Hex Map - T 300° Hex Map - C 120° 5 8
5 C → O Hex Map - C 240° 16 Space Strip - O 60° 5 7
6 X → Sand Hex Map - X 120° Tavern - Sand 300° 6 12
7 O → Jungle 16 Space Strip - O 210° Ending - Jungle 60° 3 8


Generated with v11.2.8