Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/28/2026 3:58:55 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=aa05cb0e9a0040549a4b8e21b35797a5

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 5 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 490
Difficulty: Difficult
Map Difficulty Score: 217.1

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number L Rubble Blockade 3 G Rubble Blockade 6 N Water Blockade 4 Q C E Jungle Blockade 5 I Sand Blockade 2 O Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
14 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
15 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 490 299 136
45%
46
15%
18
6%
6
2%
57
19%
7
2%
29
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 3 (387, -337) 300° (5x) on top -
3 Hex Map - L (502, -234) 0° (0x) 120° 69.0
4 Blockade - Rubble Blockade 6 (981, -415) 300° (5x) on top -
5 Hex Map - G (1096, -312) 60° (1x) 0° 69.0
6 Blockade - Water Blockade 4 (1184, -294) 180° (3x) on top -
7 Hex Map - N (1052, 231) 180° (3x) 60° 49.0
8 16 Space Strip - Q (1486, 268) 60° (1x) 0° 26.0
9 Hex Map - C (1287, 771) 180° (3x) 300° 41.0
10 Blockade - Jungle Blockade 5 (1164, 618) 120° (2x) on top -
11 Hex Map - E (785, 1005) 240° (4x) 300° 70.0
12 Blockade - Sand Blockade 2 (754, 1008) 120° (2x) on top -
13 Hex Map - I (375, 1395) 300° (5x) 240° 79.0
14 16 Space Strip - O (124, 1042) 60° (1x) 210° 38.0
15 Ending - Water (97, 757) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 120° Hex Map - L 300° 7 10
2 L → G Hex Map - L 120° Hex Map - G 300° 3 5
3 G → N Hex Map - G 0° Hex Map - N 180° 5 6
4 N → Q Hex Map - N 60° 16 Space Strip - Q 240° 5 8
5 Q → C 16 Space Strip - Q 0° Hex Map - C 180° 3 5
6 C → E Hex Map - C 300° Hex Map - E 120° 5 6
7 E → I Hex Map - E 300° Hex Map - I 120° 5 8
8 I → O Hex Map - I 240° 16 Space Strip - O 60° 5 7
9 O → Water 16 Space Strip - O 210° Ending - Water 60° 3 6


Generated with v11.2.9