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Setup for 2-Player a Game of Quest for El Dorado

Generated on 5/27/2026 6:51:01 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=aa0c421ecc9045ca9960ed3f17982f75

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades
Map Traverse Score: 336
Difficulty: Easy
Map Difficulty Score: 70.5

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number N Jungle Blockade 5 P D I Rubble Blockade 3 G Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - D 60° (1x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - I 180° (3x) 80 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - G 300° (5x) 70 37 17 0 3 1 13 1 2 0 0 0 0
10 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 336 207 101
49%
46
22%
11
5%
4
2%
36
17%
3
1%
6
3%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Jungle Blockade 5 (345, -72) 240° (4x) on top -
3 Hex Map - N (455, 311) 60° (1x) 60° 49.0
4 16 Space Strip - P (751, 582) 60° (1x) 60° 26.0
5 Hex Map - D (1100, 773) 60° (1x) 69.0
6 Blockade - Rubble Blockade 3 (1279, 791) 180° (3x) on top -
7 Hex Map - I (1147, 1316) 180° (3x) 300° 80.0
8 Blockade - Water Blockade 4 (1070, 1241) 120° (2x) on top -
9 Hex Map - G (691, 1628) 300° (5x) 270° 70.0
10 Ending - Water (321, 1628) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 60° Hex Map - N 240° 7 8
2 N → P Hex Map - N 60° 16 Space Strip - P 240° 7 12
3 P → D 16 Space Strip - P 60° Hex Map - D 240° 8 16
4 D → I Hex Map - D Hex Map - I 180° 7 10
5 I → G Hex Map - I 300° Hex Map - G 120° 6 7
6 G → Water Hex Map - G 270° Ending - Water 120° 3 6


Generated with v11.1.11