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Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/30/2026 2:24:51 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=aa70e740f32b4b0dbced960e575c6b76

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades
Map Traverse Score: 333
Difficulty: Very Difficult
Map Difficulty Score: 293.6

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number F Sand Blockade 2 G Rubble Blockade 3 J Jungle Blockade 1 M Water Blockade 4 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - F 60° (1x) 70 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 0° (0x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - J 60° (1x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - M 60° (1x) 92 37 18 4 8 1 2 1 3 0 0 0 0
10 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 333 192 84
44%
26
14%
15
8%
5
3%
33
17%
6
3%
23
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Sand Blockade 2 (207, 162) 240° (4x) on top -
3 Hex Map - F (317, 545) 60° (1x) 60° 70.0
4 Blockade - Rubble Blockade 3 (570, 629) 240° (4x) on top -
5 Hex Map - G (680, 1012) 0° (0x) 300° 70.0
6 Blockade - Jungle Blockade 1 (695, 1093) 120° (2x) on top -
7 Hex Map - J (316, 1480) 60° (1x) 300° 59.0
8 Blockade - Water Blockade 4 (101, 1171) 120° (2x) on top -
9 Hex Map - M (-278, 1558) 60° (1x) 330° 92.0
10 Ending - Jungle (-463, 1880) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 60° Hex Map - F 240° 1 3
2 F → G Hex Map - F 60° Hex Map - G 240° 2 3
3 G → J Hex Map - G 300° Hex Map - J 120° 3 4
4 J → M Hex Map - J 300° Hex Map - M 120° 3 7
5 M → Jungle Hex Map - M 330° Ending - Jungle 180° 1 2


Generated with v11.2.9