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Setup for 3-Player a Game of Quest for El Dorado

Generated on 9/29/2026 1:58:58 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=abde1ee15828478bbc1696d723298c20

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 498
Difficulty: Very Difficult
Map Difficulty Score: 235.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - White Player Number X T U L R H I Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - X 60° (1x) 69 37 15 7 0 1 3 1 0 7 3 0 0
3 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
5 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
6 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
9 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 498 281 118
42%
48
17%
17
6%
8
3%
56
20%
8
3%
1
0%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - X (502, -234) 60° (1x) 180°, 60° 69.0
3 Hex Map - T (455, -777) 240° (4x) 240° 75.0
4 Hex Map - U (0, -1088) 120° (2x) 240° 77.0
5 Hex Map - L (-501, -1321) 0° (0x) 180° 69.0
6 16 Space Strip - R (-411, -1711) 0° (0x) 180° 33.0
7 Hex Map - H (-412, -2101) 60° (1x) 120° 59.0
8 Hex Map - I (44, -2413) 180° (3x) 90° 79.0
9 Ending - Water (414, -2413) 90° (2x) - -
10 Tavern - Sand (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 120° Hex Map - X 300° 7 13
2 X → T Hex Map - X 180° Hex Map - T 0° 5 8
3 T → U Hex Map - T 240° Hex Map - U 60° 7 10
4 U → L Hex Map - U 240° Hex Map - L 60° 6 12
5 X → Sand Hex Map - X 60° Tavern - Sand 240° 6 10
6 L → R Hex Map - L 180° 16 Space Strip - R 0° 4 7
7 R → H 16 Space Strip - R 180° Hex Map - H 0° 6 11
8 H → I Hex Map - H 120° Hex Map - I 300° 6 10
9 I → Water Hex Map - I 90° Ending - Water 300° 3 7


Generated with v11.2.9