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Setup for 3-Player a Game of Quest for El Dorado

Generated on 11/1/2026 12:08:21 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ac098aa6f61e462c9f981d18b7fb1ca7

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 385
Difficulty: Difficult
Map Difficulty Score: 181.1

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number H Water Blockade 4 M Sand Blockade 2 P F D Jungle Blockade 5 Q Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 385 223 100
45%
52
23%
15
7%
5
2%
31
14%
4
2%
16
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (391, -150) 240° (4x) on top -
3 Hex Map - H (501, 233) 120° (2x) 120° 59.0
4 Blockade - Sand Blockade 2 (796, -260) 300° (5x) on top -
5 Hex Map - M (911, -157) 300° (5x) 120° 91.0
6 16 Space Strip - P (1341, -195) 300° (5x) 60° 26.0
7 Hex Map - F (1869, -82) 300° (5x) 0° 69.0
8 Blockade - Jungle Blockade 5 (1866, -64) 180° (3x) on top -
9 Hex Map - D (1734, 461) 240° (4x) 300° 68.0
10 16 Space Strip - Q (1437, 966) 60° (1x) 270° 26.0
11 Ending - Jungle (1177, 1080) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → H Starting - A 60° Hex Map - H 240° 7 11
2 H → M Hex Map - H 120° Hex Map - M 300° 7 11
3 M → P Hex Map - M 120° 16 Space Strip - P 300° 7 12
4 P → F 16 Space Strip - P 60° Hex Map - F 240° 3 5
5 F → D Hex Map - F 0° Hex Map - D 180° 7 10
6 D → Q Hex Map - D 300° 16 Space Strip - Q 120° 3 8
7 Q → Jungle 16 Space Strip - Q 270° Ending - Jungle 120° 3 9


Generated with v11.2.9