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Setup for 3-Player a Game of Quest for El Dorado

Generated on 2/7/2026 12:24:51 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=accb93a5bbfb47f8a7a965ca267ce253

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 28 cave tokens in stacks of 4
Map Traverse Score: 524
Difficulty: Difficult
Map Difficulty Score: 203.5

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Blue Player 3 - Red Player Number M G F C L O Q I Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
3 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
5 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
7 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
8 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 524 294 132
45%
44
15%
25
9%
7
2%
47
16%
9
3%
30
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - M (410, -390) 0° (0x) 120° 91.0
3 Hex Map - G (820, -780) 60° (1x) 69.0
4 Hex Map - F (958, -237) 0° (0x) 300° 69.0
5 Hex Map - C (548, 153) 180° (3x) 41.0
6 Hex Map - L (504, 696) 120° (2x) 60° 69.0
7 16 Space Strip - O (892, 811) 240° (4x) 60° 38.0
8 16 Space Strip - Q (1076, 966) 60° (1x) 60° 26.0
9 Hex Map - I (1379, 1235) 0° (0x) 30° 79.0
10 Ending - Water (1564, 1557) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → M Starting - A 120° Hex Map - M 300° 6 7
2 M → G Hex Map - M 120° Hex Map - G 300° 5 6
3 G → F Hex Map - G Hex Map - F 180° 6 9
4 F → C Hex Map - F 300° Hex Map - C 120° 5 7
5 C → L Hex Map - C Hex Map - L 180° 7 12
6 L → O Hex Map - L 60° 16 Space Strip - O 240° 7 12
7 O → Q 16 Space Strip - O 60° 16 Space Strip - Q 240° 9 14
8 Q → I 16 Space Strip - Q 60° Hex Map - I 240° 7 11
9 I → Water Hex Map - I 30° Ending - Water 240° 3 6


Generated with v9.2.4