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Setup for 2-Player a Game of Quest for El Dorado

Generated on 1/28/2026 2:05:00 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ad52138893194a17bcde20b0f59d3398

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 481
Difficulty: Very Difficult
Map Difficulty Score: 246.4

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Yellow Player 3 - White Player 4 - Yellow Player Number I Water Blockade 4 G Jungle Blockade 1 Q M E Jungle Blockade 5 P D Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - I 120° (2x) 80 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - E 240° (4x) 71 37 15 4 4 1 4 1 8 0 0 0 0
10 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Hex Map - D 180° (3x) 69 37 19 11 3 1 3 0 0 0 0 0 0
12 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 481 260 123
47%
47
18%
24
9%
6
2%
36
14%
5
2%
19
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Water Blockade 4 (295, -493) 300° (5x) on top -
3 Hex Map - I (410, -390) 120° (2x) 120° 80.0
4 Blockade - Jungle Blockade 1 (843, -649) 300° (5x) on top -
5 Hex Map - G (958, -546) 60° (1x) 70.0
6 16 Space Strip - Q (1025, -41) 60° (1x) 26.0
7 Hex Map - M (826, 462) 300° (5x) 300° 92.0
8 Blockade - Jungle Blockade 5 (795, 465) 120° (2x) on top -
9 Hex Map - E (416, 852) 240° (4x) 300° 71.0
10 16 Space Strip - P (10, 1164) 180° (3x) 300° 26.0
11 Hex Map - D (-539, 1242) 180° (3x) 330° 69.0
12 Ending - Water (-724, 1564) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → I Starting - A 120° Hex Map - I 300° 5 8
2 I → G Hex Map - I 120° Hex Map - G 300° 5 6
3 G → Q Hex Map - G 16 Space Strip - Q 180° 3 6
4 Q → M 16 Space Strip - Q Hex Map - M 180° 3 5
5 M → E Hex Map - M 300° Hex Map - E 120° 5 6
6 E → P Hex Map - E 300° 16 Space Strip - P 120° 3 6
7 P → D 16 Space Strip - P 300° Hex Map - D 120° 3 5
8 D → Water Hex Map - D 330° Ending - Water 180° 3 7


Generated with v9.2.4