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Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/25/2026 8:50:51 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ae8a2067122646938bddd5e6128c7a10

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
White 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 324
Difficulty: Very Difficult
Map Difficulty Score: 287.7

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - White Player 4 - Red Player Number Q I H Rubble Blockade 3 F Rubble Blockade 6 N Jungle Blockade 5 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 324 207 94
45%
43
21%
8
4%
4
2%
40
19%
4
2%
14
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 16 Space Strip - Q (338, 430) 300° (5x) 60° 26.0
3 Hex Map - I (682, 855) 180° (3x) 300° 79.0
4 Blockade - Rubble Blockade 3 (743, 1014) 120° (2x) on top -
5 Hex Map - H (364, 1401) 120° (2x) 300° 59.0
6 Blockade - Rubble Blockade 6 (149, 1092) 120° (2x) on top -
7 Hex Map - F (-230, 1479) 120° (2x) 69.0
8 Blockade - Jungle Blockade 5 (-324, 1497) 180° (3x) on top -
9 Hex Map - N (-456, 2022) 300° (5x) 30° 49.0
10 Ending - Water (-271, 2344) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → Q Starting - B 60° 16 Space Strip - Q 240° 3 5
2 Q → I 16 Space Strip - Q 60° Hex Map - I 240° 3 6
3 I → H Hex Map - I 300° Hex Map - H 120° 1 3
4 H → F Hex Map - H 300° Hex Map - F 120° 2 5
5 F → N Hex Map - F Hex Map - N 180° 3 4
6 N → Water Hex Map - N 30° Ending - Water 240° 3 6


Generated with v11.1.4