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Setup for 3-Player a Game of Quest for El Dorado

Generated on 5/3/2026 9:03:08 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=aedf5aee151e4436a7c55dc36944b1c9

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a Easy map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 334
Difficulty: Easy
Map Difficulty Score: 87.4

7 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number H F N I C Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
3 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
5 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
7 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 334 225 95
42%
49
22%
8
4%
5
2%
46
20%
4
2%
18
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - H (502, -234) 180° (3x) 60° 59.0
3 Hex Map - F (1003, -1) 180° (3x) 69.0
4 Hex Map - N (959, 542) 240° (4x) 60° 49.0
5 Hex Map - I (1414, 853) 120° (2x) 79.0
6 Hex Map - C (1461, 1396) 60° (1x) 330° 41.0
7 Ending - Jungle (1276, 1718) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 120° Hex Map - H 300° 7 11
2 H → F Hex Map - H 60° Hex Map - F 240° 7 11
3 F → N Hex Map - F Hex Map - N 180° 7 10
4 N → I Hex Map - N 60° Hex Map - I 240° 5 6
5 I → C Hex Map - I Hex Map - C 180° 7 11
6 C → Jungle Hex Map - C 330° Ending - Jungle 180° 3 6


Generated with v11.1.11