Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/13/2026 4:52:07 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=af6647bb6ff44d8a8923f1881c277be0

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.


Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 495
Difficulty: Very Difficult
Map Difficulty Score: 516.8

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number K Rubble Blockade 6 C Sand Blockade 2 H Jungle Blockade 1 E Water Blockade 4 M Jungle Blockade 5 O I Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - C 120° (2x) 42 37 6 12 0 1 9 0 9 0 0 0 0
6 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - H 300° (5x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - E 180° (3x) 71 37 15 4 4 1 4 1 8 0 0 0 0
10 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - M 180° (3x) 92 37 18 4 8 1 2 1 3 0 0 0 0
12 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
13 Hex Map - I 60° (1x) 80 37 17 6 5 1 6 1 1 0 0 0 0
14 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 495 283 132
47%
46
16%
21
7%
6
2%
46
16%
6
2%
26
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Rubble Blockade 6 (479, -181) 300° (5x) on top -
3 Hex Map - K (594, -78) 240° (4x) 60° 62.0
4 Blockade - Sand Blockade 2 (893, -72) 240° (4x) on top -
5 Hex Map - C (1003, 311) 120° (2x) 42.0
6 Blockade - Jungle Blockade 1 (1455, 329) 180° (3x) on top -
7 Hex Map - H (1323, 854) 300° (5x) 60.0
8 Blockade - Water Blockade 4 (1684, 872) 180° (3x) on top -
9 Hex Map - E (1552, 1397) 180° (3x) 60° 71.0
10 Blockade - Jungle Blockade 5 (1897, 1325) 240° (4x) on top -
11 Hex Map - M (2007, 1708) 180° (3x) 120° 92.0
12 16 Space Strip - O (2367, 1318) 0° (0x) 180° 38.0
13 Hex Map - I (2093, 928) 60° (1x) 150° 80.0
14 Ending - Water (2278, 606) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 120° Hex Map - K 300° 3 5
2 K → C Hex Map - K 60° Hex Map - C 240° 5 8
3 C → R Hex Map - C 60° 16 Space Strip - R 240° 3 4
4 C → H Hex Map - C Hex Map - H 180° 1 4
5 H → E Hex Map - H Hex Map - E 180° 3 5
6 E → M Hex Map - E 60° Hex Map - M 240° 4 8
7 M → O Hex Map - M 120° 16 Space Strip - O 300° 1 3
8 O → I 16 Space Strip - O 180° Hex Map - I 3 4
9 I → Water Hex Map - I 150° Ending - Water 2 4


Generated with v11.2.9