Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/31/2026 5:38:28 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b0f0da98e4f442249309da8a3c62715c

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.


Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + tavern
Map Traverse Score: 424
Difficulty: Moderate
Map Difficulty Score: 147.5

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number W Rubble Blockade 6 R D F Water Blockade 4 U Jungle Blockade 5 S Sand Blockade 2 Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - W 300° (5x) 74 37 11 8 3 1 4 0 1 7 2 0 0
4 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
5 Hex Map - D 60° (1x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - U 240° (4x) 78 37 9 9 4 1 9 0 0 2 3 0 0
10 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - S 240° (4x) 56 37 11 8 0 1 11 1 0 2 3 0 0
12 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 424 248 96
39%
52
21%
16
6%
6
2%
41
17%
5
2%
13
5%
11
4%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Rubble Blockade 6 (387, -337) 300° (5x) on top -
3 Hex Map - W (502, -234) 300° (5x) 180°, 60° 74.0
4 16 Space Strip - R (501, -624) 0° (0x) 240° 33.0
5 Hex Map - D (44, -858) 60° (1x) 180° 69.0
6 Blockade - Water Blockade 4 (220, -1376) 0° (0x) on top -
7 Hex Map - F (88, -1401) 180° (3x) 240° 70.0
8 Blockade - Jungle Blockade 5 (8, -1819) 60° (1x) on top -
9 Hex Map - U (-367, -1712) 240° (4x) 240° 78.0
10 Blockade - Sand Blockade 2 (-493, -2052) 60° (1x) on top -
11 Hex Map - S (-868, -1945) 240° (4x) 210° 56.0
12 Ending - Water (-1053, -2267) 210° (4x) - -
13 Tavern - Rubble (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → W Starting - B 120° Hex Map - W 300° 5 7
2 W → R Hex Map - W 180° 16 Space Strip - R 6 8
3 R → D 16 Space Strip - R 240° Hex Map - D 60° 3 5
4 D → F Hex Map - D 180° Hex Map - F 7 12
5 F → U Hex Map - F 240° Hex Map - U 60° 7 10
6 U → S Hex Map - U 240° Hex Map - S 60° 7 9
7 W → Rubble Hex Map - W 60° Tavern - Rubble 240° 5 9
8 S → Water Hex Map - S 210° Ending - Water 60° 3 7


Generated with v11.2.9