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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/16/2026 4:45:19 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b194f11f0dde4b9ba3fe12b9a6207dc7

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + tavern
Map Traverse Score: 373
Difficulty: Difficult
Map Difficulty Score: 176.5

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number O X T Rubble Blockade 3 C Sand Blockade 2 V Water Blockade 4 Q Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - X 240° (4x) 70 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - T 240° (4x) 77 37 6 6 3 2 9 1 0 10 0 0 0
6 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - C 240° (4x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - V 120° (2x) 74 37 6 22 3 1 0 1 0 4 0 0 0
10 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
12 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 373 226 69
31%
59
26%
10
4%
6
3%
37
16%
4
2%
17
8%
21
9%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 16 Space Strip - O (476, 196) 120° (2x) 120° 38.0
3 Hex Map - X (860, 75) 240° (4x) 60°, 180° 70.0
4 Blockade - Rubble Blockade 3 (1297, -153) 240° (4x) on top -
5 Hex Map - T (1407, 230) 240° (4x) 77.0
6 Blockade - Sand Blockade 2 (1677, 248) 180° (3x) on top -
7 Hex Map - C (1545, 773) 240° (4x) 42.0
8 Blockade - Water Blockade 4 (1542, 791) 180° (3x) on top -
9 Hex Map - V (1410, 1316) 120° (2x) 300° 74.0
10 16 Space Strip - Q (1004, 1628) 0° (0x) 270° 26.0
11 Ending - Water (677, 1628) 270° (5x) - -
12 Tavern - Sand (860, -275) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → O Starting - A 60° 16 Space Strip - O 240° 3 4
2 O → X 16 Space Strip - O 120° Hex Map - X 300° 7 12
3 X → T Hex Map - X 60° Hex Map - T 240° 5 11
4 T → C Hex Map - T Hex Map - C 180° 3 5
5 C → V Hex Map - C Hex Map - V 180° 5 10
6 V → Q Hex Map - V 300° 16 Space Strip - Q 120° 3 8
7 X → Sand Hex Map - X 180° Tavern - Sand 6 9
8 Q → Water 16 Space Strip - Q 270° Ending - Water 120° 3 7


Generated with v11.2.9