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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/26/2026 10:20:46 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b30278d5c4f341f28cc44ea5720dafb2

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Blue 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles
Map Traverse Score: 415
Difficulty: Difficult
Map Difficulty Score: 197.6

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - White Player 3 - Blue Player 4 - Yellow Player Number D R M O F G Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - D 180° (3x) 69 37 19 11 3 1 3 0 0 0 0 0 0
3 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
4 Hex Map - M 60° (1x) 92 37 18 4 8 1 2 1 3 0 0 0 0
5 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
6 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
7 Hex Map - G 120° (2x) 70 37 17 0 3 1 13 1 2 0 0 0 0
8 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 415 220 101
46%
31
14%
24
11%
5
2%
36
16%
6
3%
17
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Hex Map - D (409, 389) 180° (3x) 120° 69.0
3 16 Space Strip - R (839, 351) 300° (5x) 120° 33.0
4 Hex Map - M (1269, 308) 60° (1x) 60° 92.0
5 16 Space Strip - O (1657, 423) 240° (4x) 60° 38.0
6 Hex Map - F (1914, 770) 180° (3x) 120° 70.0
7 Hex Map - G (2416, 536) 120° (2x) 150° 70.0
8 Ending - Water (2601, 214) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → D Starting - A 60° Hex Map - D 240° 3 7
2 D → R Hex Map - D 120° 16 Space Strip - R 300° 4 6
3 R → M 16 Space Strip - R 120° Hex Map - M 300° 3 4
4 M → O Hex Map - M 60° 16 Space Strip - O 240° 7 10
5 O → F 16 Space Strip - O 60° Hex Map - F 240° 5 7
6 F → G Hex Map - F 120° Hex Map - G 300° 7 9
7 G → Water Hex Map - G 150° Ending - Water 3 6


Generated with v11.2.9