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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/19/2026 8:12:06 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b31b6753cf3e4b7ba07385926cfb8792

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 2 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 348
Difficulty: Easy
Map Difficulty Score: 87.8

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number I Rubble Blockade 6 M Jungle Blockade 1 O Q G Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
9 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 348 185 89
48%
21
11%
20
11%
4
2%
33
18%
4
2%
14
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 6 (341, -415) 300° (5x) on top -
3 Hex Map - I (456, -312) 300° (5x) 180° 79.0
4 Blockade - Jungle Blockade 1 (632, -830) 0° (0x) on top -
5 Hex Map - M (500, -855) 0° (0x) 180° 91.0
6 16 Space Strip - O (408, -1245) 180° (3x) 120° 38.0
7 16 Space Strip - Q (836, -1205) 120° (2x) 120° 26.0
8 Hex Map - G (1174, -1404) 300° (5x) 150° 69.0
9 Ending - Water (1359, -1726) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → I Starting - A 120° Hex Map - I 300° 7 8
2 I → M Hex Map - I 180° Hex Map - M 7 11
3 M → O Hex Map - M 180° 16 Space Strip - O 7 9
4 O → Q 16 Space Strip - O 120° 16 Space Strip - Q 300° 3 6
5 Q → G 16 Space Strip - Q 120° Hex Map - G 300° 8 11
6 G → Water Hex Map - G 150° Ending - Water 3 6


Generated with v11.2.9