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Setup for 3-Player a Game of Quest for El Dorado

Generated on 4/22/2026 11:33:26 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b3c5611ccc734e3fa2e89e47a31f3c8d

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 3 blockades
Map Traverse Score: 251
Difficulty: Easy
Map Difficulty Score: 55.4

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Blue Player 3 - Red Player Number N Rubble Blockade 6 G Jungle Blockade 1 J Rubble Blockade 3 Q Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - G 0° (0x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - J 120° (2x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 251 170 78
46%
24
14%
5
3%
3
2%
41
24%
3
2%
16
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Rubble Blockade 6 (345, -72) 240° (4x) on top -
3 Hex Map - N (455, 311) 60° (1x) 60° 49.0
4 Blockade - Jungle Blockade 1 (800, 239) 240° (4x) on top -
5 Hex Map - G (910, 622) 0° (0x) 300° 70.0
6 Blockade - Rubble Blockade 3 (833, 547) 120° (2x) on top -
7 Hex Map - J (454, 934) 120° (2x) 59.0
8 16 Space Strip - Q (546, 1324) 180° (3x) 330° 26.0
9 Ending - Jungle (310, 1489) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 60° Hex Map - N 240° 7 8
2 N → G Hex Map - N 60° Hex Map - G 240° 6 7
3 G → J Hex Map - G 300° Hex Map - J 120° 6 7
4 J → Q Hex Map - J 16 Space Strip - Q 180° 7 10
5 Q → Jungle 16 Space Strip - Q 330° Ending - Jungle 180° 3 8


Generated with v11.1.9