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Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/1/2026 12:28:22 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b3c7326619d645aeb71cc98ff365caa9

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Red 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 380
Difficulty: Difficult
Map Difficulty Score: 185.1

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Blue Player 4 - Red Player Number J W T V R P Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
3 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
5 Hex Map - V 240° (4x) 73 37 6 22 3 1 0 1 0 4 0 0 0
6 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
8 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 380 223 63
28%
63
28%
14
6%
6
3%
37
17%
5
2%
12
5%
21
9%
2
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - J (456, -312) 120° (2x) 180°, 60° 58.0
3 Hex Map - W (409, -855) 240° (4x) 180° 73.0
4 Hex Map - T (453, -1398) 240° (4x) 180° 75.0
5 Hex Map - V (497, -1941) 240° (4x) 120° 73.0
6 16 Space Strip - R (835, -2135) 300° (5x) 120° 33.0
7 16 Space Strip - P (1102, -2131) 300° (5x) 150° 26.0
8 Ending - Water (1135, -2411) 150° (3x) - -
9 Tavern - Sand (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 120° Hex Map - J 300° 7 9
2 J → W Hex Map - J 180° Hex Map - W 5 10
3 W → T Hex Map - W 180° Hex Map - T 4 8
4 T → V Hex Map - T 180° Hex Map - V 7 10
5 J → Sand Hex Map - J 60° Tavern - Sand 240° 6 7
6 V → R Hex Map - V 120° 16 Space Strip - R 300° 4 7
7 R → P 16 Space Strip - R 120° 16 Space Strip - P 300° 5 11
8 P → Water 16 Space Strip - P 150° Ending - Water 3 7


Generated with v11.2.9