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Setup for 2-Player a Game of Quest for El Dorado

Generated on 4/23/2026 6:17:15 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b44763222cdc47948709a28520143da2

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 2 blockades + tavern + 16 cave tokens in stacks of 4
Map Traverse Score: 271
Difficulty: Easy
Map Difficulty Score: 110.1

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number S Jungle Blockade 5 U Water Blockade 4 Q W Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
8 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 271 172 69
40%
33
19%
7
4%
4
2%
31
18%
2
1%
7
4%
11
6%
8
5%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (249, -571) 300° (5x) on top -
3 Hex Map - S (364, -468) 120° (2x) 60°, 180° 55.0
4 Blockade - Water Blockade 4 (617, -384) 240° (4x) on top -
5 Hex Map - U (727, -1) 180° (3x) 300° 77.0
6 16 Space Strip - Q (321, 311) 180° (3x) 26.0
7 Hex Map - W (593, 699) 0° (0x) 330° 73.0
8 Ending - Jungle (408, 1021) 330° (6x) - -
9 Tavern - Rubble (364, -818) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → S Starting - B 120° Hex Map - S 300° 3 4
2 S → U Hex Map - S 60° Hex Map - U 240° 3 5
3 U → Q Hex Map - U 300° 16 Space Strip - Q 120° 3 5
4 Q → W 16 Space Strip - Q Hex Map - W 180° 3 6
5 S → Rubble Hex Map - S 180° Tavern - Rubble 6 9
6 W → Jungle Hex Map - W 330° Ending - Jungle 180° 2 5


Generated with v11.1.9