Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/23/2026 2:49:39 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b478b95563f84c9ea1a683b08a71f922

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Red 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 453
Difficulty: Very Difficult
Map Difficulty Score: 307.9

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - White Player 3 - Red Player 4 - Blue Player Number U Water Blockade 4 X Rubble Blockade 3 E Rubble Blockade 6 D Sand Blockade 2 Q T P Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - X 60° (1x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
12 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
13 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
14 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 453 264 100
38%
60
23%
14
5%
7
3%
39
15%
4
2%
15
6%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (299, 6) 240° (4x) on top -
3 Hex Map - U (409, 389) 180° (3x) 120°, 180° 77.0
4 Blockade - Rubble Blockade 3 (842, 130) 300° (5x) on top -
5 Hex Map - X (957, 233) 60° (1x) 180° 69.0
6 Blockade - Rubble Blockade 6 (1224, -285) 0° (0x) on top -
7 Hex Map - E (1092, -310) 0° (0x) 180° 70.0
8 Blockade - Sand Blockade 2 (1359, -828) 0° (0x) on top -
9 Hex Map - D (1227, -853) 120° (2x) 120° 68.0
10 16 Space Strip - Q (1703, -813) 120° (2x) 60° 26.0
11 Hex Map - T (2185, -622) 0° (0x) 120° 75.0
12 16 Space Strip - P (2523, -816) 120° (2x) 150° 26.0
13 Ending - Water (2556, -1096) 150° (3x) - -
14 Tavern - Sand (409, 39) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → U Starting - B 60° Hex Map - U 240° 5 8
2 U → X Hex Map - U 120° Hex Map - X 300° 5 13
3 X → E Hex Map - X 180° Hex Map - E 5 6
4 E → D Hex Map - E 180° Hex Map - D 5 6
5 D → Q Hex Map - D 120° 16 Space Strip - Q 300° 3 6
6 Q → T 16 Space Strip - Q 60° Hex Map - T 240° 3 5
7 T → P Hex Map - T 120° 16 Space Strip - P 300° 6 13
8 U → Sand Hex Map - U 180° Tavern - Sand 6 7
9 P → Water 16 Space Strip - P 150° Ending - Water 3 9


Generated with v11.2.9