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Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/18/2026 8:00:36 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b50ec7e49423493192206b02e582fde4

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Blue 3
Yellow 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 375
Difficulty: Very Difficult
Map Difficulty Score: 234.6

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Red Player 2 - White Player 3 - Blue Player 4 - Yellow Player Number P D N Water Blockade 4 K Jungle Blockade 1 H Jungle Blockade 5 F Sand Blockade 2 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 375 245 128
52%
56
23%
6
2%
4
2%
36
15%
5
2%
10
4%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - P (338, -194) 120° (2x) 120° 26.0
3 Hex Map - D (584, -549) 300° (5x) 68.0
4 Blockade - Water Blockade 4 (945, -531) 180° (3x) on top -
5 Hex Map - N (813, -6) 60° (1x) 60° 49.0
6 Blockade - Jungle Blockade 1 (1066, 78) 240° (4x) on top -
7 Hex Map - K (1176, 461) 120° (2x) 62.0
8 Blockade - Jungle Blockade 5 (1173, 479) 180° (3x) on top -
9 Hex Map - H (1041, 1004) 180° (3x) 60° 59.0
10 Blockade - Sand Blockade 2 (1478, 776) 240° (4x) on top -
11 Hex Map - F (1588, 1159) 120° (2x) 30° 69.0
12 Ending - Jungle (1773, 1481) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → P Starting - B 120° 16 Space Strip - P 300° 8 13
2 P → D 16 Space Strip - P 120° Hex Map - D 300° 5 14
3 D → N Hex Map - D Hex Map - N 180° 3 5
4 N → K Hex Map - N 60° Hex Map - K 240° 5 7
5 K → H Hex Map - K Hex Map - H 180° 5 10
6 H → R Hex Map - H 300° 16 Space Strip - R 120° 4 8
7 H → F Hex Map - H 60° Hex Map - F 240° 5 11
8 F → Jungle Hex Map - F 30° Ending - Jungle 240° 3 6


Generated with v11.2.9