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Setup for 2-Player a Game of Quest for El Dorado

Generated on 6/9/2026 3:21:39 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b5367ec7731940f090519d802ff1d73e

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 481
Difficulty: Very Difficult
Map Difficulty Score: 251.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number P D I Rubble Blockade 6 Q M L Water Blockade 4 E Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - I 180° (3x) 80 37 17 6 5 1 6 1 1 0 0 0 0
6 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - L 0° (0x) 70 37 26 3 2 1 2 3 0 0 0 0 0
10 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - E 120° (2x) 71 37 15 4 4 1 4 1 8 0 0 0 0
12 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 481 260 134
52%
47
18%
23
9%
6
2%
25
10%
7
3%
18
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 16 Space Strip - P (384, 352) 300° (5x) 60° 26.0
3 Hex Map - D (866, 543) 240° (4x) 300° 69.0
4 Blockade - Rubble Blockade 6 (835, 546) 120° (2x) on top -
5 Hex Map - I (456, 933) 180° (3x) 300° 80.0
6 16 Space Strip - Q (206, 1285) 120° (2x) 300° 26.0
7 Hex Map - M (-41, 1635) 300° (5x) 92.0
8 Blockade - Water Blockade 4 (-44, 1653) 180° (3x) on top -
9 Hex Map - L (-176, 2178) 0° (0x) 300° 70.0
10 Blockade - Jungle Blockade 1 (-253, 2103) 120° (2x) on top -
11 Hex Map - E (-632, 2490) 120° (2x) 270° 71.0
12 Ending - Jungle (-1002, 2490) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → P Starting - A 60° 16 Space Strip - P 240° 4 7
2 P → D 16 Space Strip - P 60° Hex Map - D 240° 2 5
3 D → I Hex Map - D 300° Hex Map - I 120° 5 10
4 I → Q Hex Map - I 300° 16 Space Strip - Q 120° 6 9
5 Q → M 16 Space Strip - Q 300° Hex Map - M 120° 7 10
6 M → L Hex Map - M Hex Map - L 180° 4 10
7 L → E Hex Map - L 300° Hex Map - E 120° 7 10
8 E → Jungle Hex Map - E 270° Ending - Jungle 120° 3 6


Generated with v11.2.6