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Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/23/2026 2:34:57 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b53b2608927f411199a81f8e29fcf273

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
White 3
Blue 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 356
Difficulty: Very Difficult
Map Difficulty Score: 230.7

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - White Player 4 - Blue Player Number U Jungle Blockade 5 X Sand Blockade 2 D Jungle Blockade 1 P T Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
10 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 356 210 80
38%
52
25%
10
5%
6
3%
32
15%
3
1%
2
1%
19
9%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 5 (345, -72) 240° (4x) on top -
3 Hex Map - U (455, 311) 120° (2x) 0°, 120° 77.0
4 Blockade - Sand Blockade 2 (634, 329) 180° (3x) on top -
5 Hex Map - X (502, 854) 120° (2x) 300° 69.0
6 Blockade - Jungle Blockade 1 (517, 935) 120° (2x) on top -
7 Hex Map - D (138, 1322) 300° (5x) 300° 68.0
8 16 Space Strip - P (-159, 1827) 60° (1x) 300° 26.0
9 Hex Map - T (-633, 2018) 60° (1x) 270° 75.0
10 Ending - Water (-1003, 2018) 270° (5x) - -
11 Tavern - Sand (755, 133) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → U Starting - B 60° Hex Map - U 240° 5 7
2 U → X Hex Map - U Hex Map - X 180° 7 10
3 X → D Hex Map - X 300° Hex Map - D 120° 7 14
4 D → P Hex Map - D 300° 16 Space Strip - P 120° 2 7
5 P → T 16 Space Strip - P 300° Hex Map - T 120° 3 5
6 U → Sand Hex Map - U 120° Tavern - Sand 300° 6 7
7 T → Water Hex Map - T 270° Ending - Water 120° 3 6


Generated with v11.1.4