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Setup for 3-Player a Game of Quest for El Dorado

Generated on 9/30/2026 4:02:32 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b5a8c229b80543e3a94ddf497e74063e

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Red 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 473
Difficulty: Very Difficult
Map Difficulty Score: 226.9

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Yellow Player 3 - Red Player Number X S U D P I K Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - X 0° (0x) 69 37 15 7 0 1 3 1 0 7 3 0 0
3 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
5 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
9 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 473 281 136
48%
58
21%
12
4%
6
2%
37
13%
6
2%
6
2%
11
4%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - X (502, -234) 0° (0x) 180°, 60° 69.0
3 Hex Map - S (455, -777) 120° (2x) 180° 55.0
4 Hex Map - U (408, -1320) 180° (3x) 240° 77.0
5 Hex Map - D (-47, -1631) 0° (0x) 180° 68.0
6 16 Space Strip - P (-48, -2021) 180° (3x) 180° 26.0
7 Hex Map - I (42, -2411) 180° (3x) 120° 79.0
8 Hex Map - K (498, -2723) 240° (4x) 150° 62.0
9 Ending - Jungle (683, -3045) 150° (3x) - -
10 Tavern - Rubble (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 120° Hex Map - X 300° 7 10
2 X → S Hex Map - X 180° Hex Map - S 0° 7 14
3 S → U Hex Map - S 180° Hex Map - U 0° 7 12
4 U → D Hex Map - U 240° Hex Map - D 60° 4 11
5 X → Rubble Hex Map - X 60° Tavern - Rubble 240° 6 9
6 D → P Hex Map - D 180° 16 Space Strip - P 0° 8 14
7 P → I 16 Space Strip - P 180° Hex Map - I 0° 7 14
8 I → K Hex Map - I 120° Hex Map - K 300° 7 11
9 K → Jungle Hex Map - K 150° Ending - Jungle 0° 3 8


Generated with v11.2.9