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Setup for 2-Player a Game of Quest for El Dorado

Generated on 7/7/2026 12:55:16 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b5c898bc7fe4441097e1118af964974c

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 2 blockades + 12 cave tokens in stacks of 4
Map Traverse Score: 262
Difficulty: Difficult
Map Difficulty Score: 175.1

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 3 Cave Spaces on the map:
Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number N Water Blockade 4 G Rubble Blockade 3 R C P Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 262 185 75
41%
40
22%
7
4%
3
2%
43
23%
3
2%
14
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Water Blockade 4 (203, -649) 300° (5x) on top -
3 Hex Map - N (318, -546) 120° (2x) 120° 49.0
4 Blockade - Rubble Blockade 3 (797, -727) 300° (5x) on top -
5 Hex Map - G (912, -624) 60° (1x) 69.0
6 16 Space Strip - R (731, -234) 180° (3x) 33.0
7 Hex Map - C (821, 154) 60° (1x) 300° 41.0
8 16 Space Strip - P (323, 310) 0° (0x) 330° 26.0
9 Ending - Water (87, 475) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 120° Hex Map - N 300° 1 2
2 N → G Hex Map - N 120° Hex Map - G 300° 3 4
3 G → R Hex Map - G 16 Space Strip - R 180° 3 4
4 R → C 16 Space Strip - R Hex Map - C 180° 5 7
5 C → F Hex Map - C 300° Hex Map - F 120° 2 3
6 C → K Hex Map - C 300° Hex Map - K 120° 5 8
7 C → P Hex Map - C 300° 16 Space Strip - P 120° 4 5
8 P → J 16 Space Strip - P 300° Hex Map - J 120° 3 6
9 P → Water 16 Space Strip - P 330° Ending - Water 180° 3 11


Generated with v11.2.8