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Setup for 4 Player a Game of Quest for El Dorado

Generated on 9/17/2025 10:31:32 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b5f7e8b69cbc478db9e42095b330f968

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
White 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 12 tiles + 6 blockades + tavern + 44 cave tokens in stacks of 4
Map Traverse Score: 745
Difficulty: Very Difficult
Map Difficulty Score: 694.0

19 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 11 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Yellow Player 3 - Blue Player 4 - White Player Number X Rubble Blockade 6 U Rubble Blockade 3 T Jungle Blockade 1 L Sand Blockade 2 D Jungle Blockade 5 M Water Blockade 4 H E I O Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - U 0° (0x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
12 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
14 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
15 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
16 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
17 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
18 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
19 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 745 398 168
42%
69
17%
33
8%
11
3%
65
16%
9
2%
18
5%
19
5%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 6 (433, -259) 300° (5x) on top -
3 Hex Map - X (548, -156) 240° (4x) 60°, 180° 69.0
4 Blockade - Rubble Blockade 3 (893, -228) 240° (4x) on top -
5 Hex Map - U (1003, 155) 0° (0x) 60° 77.0
6 Blockade - Jungle Blockade 1 (1394, 5) 240° (4x) on top -
7 Hex Map - T (1504, 388) 0° (0x) 75.0
8 Blockade - Sand Blockade 2 (1865, 406) 180° (3x) on top -
9 Hex Map - L (1733, 931) 300° (5x) 300° 69.0
10 Blockade - Jungle Blockade 5 (1610, 778) 120° (2x) on top -
11 Hex Map - D (1231, 1165) 60° (1x) 300° 68.0
12 Blockade - Water Blockade 4 (1246, 1246) 120° (2x) on top -
13 Hex Map - M (867, 1633) 0° (0x) 300° 91.0
14 Hex Map - H (503, 2101) 180° (3x) 240° 59.0
15 Hex Map - E (-44, 1946) 0° (0x) 300° 70.0
16 Hex Map - I (-454, 2336) 300° (5x) 300° 79.0
17 16 Space Strip - O (-750, 2610) 300° (5x) 270° 38.0
18 Ending - Water (-1008, 2490) 270° (5x) - -
19 Tavern - Sand (548, -506) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 120° 16 Space Strip - R 300° 3 4
2 A → X Starting - A 120° Hex Map - X 300° 5 8
3 X → U Hex Map - X 60° Hex Map - U 240° 7 13
4 U → T Hex Map - U 60° Hex Map - T 240° 5 8
5 T → L Hex Map - T Hex Map - L 180° 3 5
6 X → Sand Hex Map - X 180° Tavern - Sand 6 9
7 L → D Hex Map - L 300° Hex Map - D 120° 5 12
8 D → M Hex Map - D 300° Hex Map - M 120° 3 5
9 M → H Hex Map - M 300° Hex Map - H 120° 3 4
10 H → E Hex Map - H 240° Hex Map - E 60° 5 8
11 E → I Hex Map - E 300° Hex Map - I 120° 5 8
12 I → O Hex Map - I 300° 16 Space Strip - O 120° 7 9
13 O → Water 16 Space Strip - O 270° Ending - Water 120° 3 8


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