Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/1/2026 8:35:40 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b6e24c30c8544f3a89d9925a76cb1469

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.


Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 457
Difficulty: Easy
Map Difficulty Score: 120.1

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number W Jungle Blockade 1 C Water Blockade 4 S Rubble Blockade 3 U Sand Blockade 2 E Rubble Blockade 6 M Jungle Blockade 5 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - U 0° (0x) 77 37 9 9 4 1 9 0 0 2 3 0 0
10 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - M 120° (2x) 91 37 18 4 8 1 2 1 3 0 0 0 0
14 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
15 Tavern - Sand 300° (5x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 457 271 98
36%
52
19%
20
7%
7
3%
48
18%
4
1%
23
8%
11
4%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 1 (391, -150) 240° (4x) on top -
3 Hex Map - W (501, 233) 240° (4x) 120°, 300° 73.0
4 Blockade - Water Blockade 4 (888, -104) 300° (5x) on top -
5 Hex Map - C (1003, -1) 300° (5x) 60° 41.0
6 Blockade - Rubble Blockade 3 (1394, -151) 240° (4x) on top -
7 Hex Map - S (1504, 232) 60° (1x) 55.0
8 Blockade - Sand Blockade 2 (1592, 250) 180° (3x) on top -
9 Hex Map - U (1460, 775) 0° (0x) 77.0
10 Blockade - Rubble Blockade 6 (1548, 793) 180° (3x) on top -
11 Hex Map - E (1416, 1318) 0° (0x) 300° 70.0
12 Blockade - Jungle Blockade 5 (1293, 1165) 120° (2x) on top -
13 Hex Map - M (914, 1552) 120° (2x) 330° 91.0
14 Ending - Water (729, 1874) 330° (6x) - -
15 Tavern - Sand (201, 411) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → W Starting - A 60° Hex Map - W 240° 6 8
2 W → C Hex Map - W 120° Hex Map - C 300° 7 8
3 C → S Hex Map - C 60° Hex Map - S 240° 7 9
4 S → U Hex Map - S Hex Map - U 180° 7 11
5 U → E Hex Map - U Hex Map - E 180° 6 7
6 E → M Hex Map - E 300° Hex Map - M 120° 7 8
7 W → Sand Hex Map - W 300° Tavern - Sand 120° 6 9
8 M → Water Hex Map - M 330° Ending - Water 180° 3 6


Generated with v11.2.9