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Setup for 2-Player a Game of Quest for El Dorado

Generated on 3/7/2026 3:34:41 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b8296fce4ee949d78fdf18ad7d4beb03

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
White 2 & 4
Generate and render a Very Difficult map.
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 12 tiles + 6 blockades + tavern + 40 cave tokens in stacks of 4
Map Traverse Score: 712
Difficulty: Very Difficult
Map Difficulty Score: 686.9

19 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 10 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Yellow Player 4 - White Player Number U Jungle Blockade 5 X Rubble Blockade 6 D Rubble Blockade 3 P S M Sand Blockade 2 L Water Blockade 4 I Jungle Blockade 1 F H Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - U 60° (1x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
12 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
14 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
15 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
16 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
17 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
18 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
19 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 712 398 172
43%
82
21%
26
7%
10
3%
62
16%
10
3%
16
4%
11
3%
9
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 5 (479, -181) 300° (5x) on top -
3 Hex Map - U (594, -78) 60° (1x) 60°, 180° 77.0
4 Blockade - Rubble Blockade 6 (893, -72) 240° (4x) on top -
5 Hex Map - X (1003, 311) 180° (3x) 69.0
6 Blockade - Rubble Blockade 3 (1091, 329) 180° (3x) on top -
7 Hex Map - D (959, 854) 60° (1x) 60° 68.0
8 16 Space Strip - P (1343, 1206) 300° (5x) 26.0
9 Hex Map - S (1459, 1714) 120° (2x) 300° 55.0
10 Blockade - Sand Blockade 2 (1336, 1561) 120° (2x) on top -
11 Hex Map - M (957, 1948) 0° (0x) 91.0
12 Blockade - Water Blockade 4 (863, 1966) 180° (3x) on top -
13 Hex Map - L (731, 2491) 0° (0x) 69.0
14 Blockade - Jungle Blockade 1 (1001, 2509) 180° (3x) on top -
15 Hex Map - I (869, 3034) 120° (2x) 300° 79.0
16 Hex Map - F (275, 3112) 240° (4x) 300° 69.0
17 Hex Map - H (-43, 3658) 60° (1x) 270° 59.0
18 Ending - Jungle (-413, 3658) 270° (5x) - -
19 Tavern - Sand (594, -428) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → U Starting - A 120° Hex Map - U 300° 3 4
2 U → X Hex Map - U 60° Hex Map - X 240° 5 8
3 X → D Hex Map - X Hex Map - D 180° 7 15
4 D → P Hex Map - D 60° 16 Space Strip - P 240° 3 7
5 P → S 16 Space Strip - P Hex Map - S 180° 4 9
6 U → Sand Hex Map - U 180° Tavern - Sand 5 7
7 S → M Hex Map - S 300° Hex Map - M 120° 5 7
8 M → L Hex Map - M Hex Map - L 180° 1 2
9 L → I Hex Map - L Hex Map - I 180° 3 6
10 I → F Hex Map - I 300° Hex Map - F 120° 3 4
11 F → H Hex Map - F 300° Hex Map - H 120° 1 2
12 H → Jungle Hex Map - H 270° Ending - Jungle 120° 3 7


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