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Setup for 2-Player a Game of Quest for El Dorado

Generated on 3/7/2026 11:16:32 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b8304a87c3ed46ce921ba7c85193d3db

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades
Map Traverse Score: 409
Difficulty: Moderate
Map Difficulty Score: 158.4

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number L Sand Blockade 2 G Jungle Blockade 1 P R C N Rubble Blockade 3 E Jungle Blockade 5 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - L 300° (5x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - G 120° (2x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
8 Hex Map - C 180° (3x) 42 37 6 12 0 1 9 0 9 0 0 0 0
9 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
10 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
11 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
12 Hex Map - E 180° (3x) 71 37 15 4 4 1 4 1 8 0 0 0 0
13 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 409 261 118
45%
46
18%
13
5%
5
2%
50
19%
7
3%
22
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Sand Blockade 2 (341, -415) 300° (5x) on top -
3 Hex Map - L (456, -312) 300° (5x) 120° 70.0
4 Blockade - Jungle Blockade 1 (797, -727) 300° (5x) on top -
5 Hex Map - G (912, -624) 120° (2x) 120° 70.0
6 16 Space Strip - P (1342, -662) 120° (2x) 180° 26.0
7 16 Space Strip - R (1278, -1014) 180° (3x) 180° 33.0
8 Hex Map - C (1277, -1404) 180° (3x) 180° 42.0
9 Blockade - Rubble Blockade 3 (1362, -1922) 0° (0x) on top -
10 Hex Map - N (1230, -1947) 180° (3x) 180° 49.0
11 Blockade - Jungle Blockade 5 (1315, -2465) 0° (0x) on top -
12 Hex Map - E (1183, -2490) 180° (3x) 210° 71.0
13 Ending - Water (998, -2812) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 120° Hex Map - L 300° 7 10
2 L → G Hex Map - L 120° Hex Map - G 300° 6 9
3 G → P Hex Map - G 120° 16 Space Strip - P 300° 5 9
4 P → R 16 Space Strip - P 180° 16 Space Strip - R 2 6
5 R → C 16 Space Strip - R 180° Hex Map - C 6 8
6 C → N Hex Map - C 180° Hex Map - N 7 8
7 N → E Hex Map - N 180° Hex Map - E 5 6
8 E → Water Hex Map - E 210° Ending - Water 60° 3 6


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