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Setup for 4 Player a Game of Quest for El Dorado

Generated on 6/15/2025 7:54:29 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b840111e7eeb42cab91057d0864c8b0b

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Red 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 424
Difficulty: Difficult
Map Difficulty Score: 188.6

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Blue Player 3 - Red Player 4 - Yellow Player Number X S C U J O N Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - X 60° (1x) 69 37 15 7 0 1 3 1 0 7 3 0 0
3 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
5 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
7 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
8 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
9 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 424 281 95
34%
63
22%
8
3%
6
2%
60
21%
4
1%
25
9%
11
4%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - X (455, 311) 60° (1x) 0°, 120° 69.0
3 Hex Map - S (411, 854) 120° (2x) 300° 55.0
4 Hex Map - C (-91, 1088) 60° (1x) 41.0
5 Hex Map - U (-44, 1631) 120° (2x) 300° 77.0
6 Hex Map - J (-546, 1865) 240° (4x) 300° 58.0
7 16 Space Strip - O (-888, 2061) 120° (2x) 300° 38.0
8 Hex Map - N (-1227, 2255) 300° (5x) 330° 49.0
9 Ending - Water (-1412, 2577) 330° (6x) - -
10 Tavern - Rubble (755, 133) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 60° Hex Map - X 240° 7 13
2 X → S Hex Map - X Hex Map - S 180° 7 12
3 S → C Hex Map - S 300° Hex Map - C 120° 7 9
4 C → U Hex Map - C Hex Map - U 180° 5 8
5 X → Rubble Hex Map - X 120° Tavern - Rubble 300° 6 9
6 U → J Hex Map - U 300° Hex Map - J 120° 7 10
7 J → O Hex Map - J 300° 16 Space Strip - O 120° 8 13
8 O → N 16 Space Strip - O 300° Hex Map - N 120° 8 10
9 N → Water Hex Map - N 330° Ending - Water 180° 3 6


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