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Setup for 3-Player a Game of Quest for El Dorado

Generated on 6/16/2026 10:17:00 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b8bd9bfb67da4145aa070a25f0abb1e2

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Red 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 423
Difficulty: Difficult
Map Difficulty Score: 224.7

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - White Player 2 - Blue Player 3 - Red Player Number R D O J N Jungle Blockade 5 K Sand Blockade 2 F Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 423 260 127
49%
43
17%
14
5%
4
2%
43
17%
7
3%
22
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 16 Space Strip - R (430, -38) 120° (2x) 120° 33.0
3 Hex Map - D (814, -159) 300° (5x) 68.0
4 16 Space Strip - O (924, 349) 300° (5x) 60° 38.0
5 Hex Map - J (1452, 462) 60° (1x) 60° 58.0
6 Blockade - Jungle Blockade 5 (1705, 546) 240° (4x) on top -
7 Hex Map - N (1815, 929) 240° (4x) 60° 49.0
8 Blockade - Sand Blockade 2 (2160, 857) 240° (4x) on top -
9 Hex Map - K (2270, 1240) 240° (4x) 62.0
10 Blockade - Rubble Blockade 3 (2267, 1258) 180° (3x) on top -
11 Hex Map - F (2135, 1783) 0° (0x) 330° 69.0
12 Ending - Jungle (1950, 2105) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 120° 16 Space Strip - R 300° 4 5
2 R → D 16 Space Strip - R 120° Hex Map - D 300° 3 9
3 D → O Hex Map - D 16 Space Strip - O 180° 3 5
4 O → J 16 Space Strip - O 60° Hex Map - J 240° 3 4
5 J → N Hex Map - J 60° Hex Map - N 240° 5 6
6 N → K Hex Map - N 60° Hex Map - K 240° 7 10
7 K → F Hex Map - K Hex Map - F 180° 5 9
8 F → Jungle Hex Map - F 330° Ending - Jungle 180° 2 4


Generated with v11.2.8