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Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/19/2026 3:43:50 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b91fdad696184471a53772de410d615f

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Red 3
Blue 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 426
Difficulty: Difficult
Map Difficulty Score: 209.8

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Yellow Player 3 - Red Player 4 - Blue Player Number F T U W L P Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
3 Hex Map - T 120° (2x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
5 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
7 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
8 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 426 244 93
38%
53
22%
15
6%
7
3%
31
13%
7
3%
14
6%
19
8%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - F (455, 311) 120° (2x) 120°, 180° 69.0
3 Hex Map - T (957, 77) 120° (2x) 60° 75.0
4 Hex Map - U (1412, 388) 120° (2x) 120° 77.0
5 Hex Map - W (1914, 154) 120° (2x) 60° 73.0
6 Hex Map - L (2369, 465) 300° (5x) 60° 69.0
7 16 Space Strip - P (2665, 736) 60° (1x) 90° 26.0
8 Ending - Water (2927, 622) 90° (2x) - -
9 Tavern - Rubble (455, -39) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 60° Hex Map - F 240° 7 10
2 F → T Hex Map - F 120° Hex Map - T 300° 3 5
3 T → U Hex Map - T 60° Hex Map - U 240° 5 7
4 U → W Hex Map - U 120° Hex Map - W 300° 5 6
5 F → Rubble Hex Map - F 180° Tavern - Rubble 6 7
6 W → L Hex Map - W 60° Hex Map - L 240° 6 10
7 L → P Hex Map - L 60° 16 Space Strip - P 240° 6 12
8 P → Water 16 Space Strip - P 90° Ending - Water 300° 3 9


Generated with v11.2.9