Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/16/2026 4:09:27 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b9673b7971c14f59ad2412223660f0f1

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.


Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 6 blockades + tavern
Map Traverse Score: 477
Difficulty: Very Difficult
Map Difficulty Score: 394.2

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number F Rubble Blockade 3 X Jungle Blockade 1 T Sand Blockade 2 K Water Blockade 4 D Jungle Blockade 5 U Rubble Blockade 6 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - F 60° (1x) 70 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 180° (3x) 70 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - T 60° (1x) 77 37 6 6 3 2 9 1 0 10 0 0 0
8 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
12 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - U 240° (4x) 78 37 9 9 4 1 9 0 0 2 3 0 0
14 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
15 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 477 271 122
45%
49
18%
14
5%
7
3%
37
14%
7
3%
10
4%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Rubble Blockade 3 (525, -103) 300° (5x) on top -
3 Hex Map - F (640, 0) 60° (1x) 60°, 180° 70.0
4 Blockade - Jungle Blockade 1 (847, 162) 240° (4x) on top -
5 Hex Map - X (957, 545) 180° (3x) 70.0
6 Blockade - Sand Blockade 2 (1318, 563) 180° (3x) on top -
7 Hex Map - T (1186, 1088) 60° (1x) 60° 77.0
8 Blockade - Water Blockade 4 (1439, 1172) 240° (4x) on top -
9 Hex Map - K (1549, 1555) 240° (4x) 60° 62.0
10 Blockade - Jungle Blockade 5 (1802, 1639) 240° (4x) on top -
11 Hex Map - D (1912, 2022) 300° (5x) 69.0
12 Blockade - Rubble Blockade 6 (2273, 2040) 180° (3x) on top -
13 Hex Map - U (2141, 2565) 240° (4x) 30° 78.0
14 Ending - Water (2326, 2887) 30° (1x) - -
15 Tavern - Sand (640, -350) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → F Starting - A 120° Hex Map - F 300° 1 2
2 F → X Hex Map - F 60° Hex Map - X 240° 1 2
3 X → T Hex Map - X Hex Map - T 180° 2 6
4 T → K Hex Map - T 60° Hex Map - K 240° 3 5
5 K → D Hex Map - K 60° Hex Map - D 240° 3 6
6 D → U Hex Map - D Hex Map - U 180° 3 6
7 F → Sand Hex Map - F 180° Tavern - Sand 6 9
8 U → Water Hex Map - U 30° Ending - Water 240° 3 7


Generated with v11.2.9