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Setup for 3 Player a Game of Quest for El Dorado

Generated on 8/25/2025 5:39:44 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ba1e864dfb8945e788b13c7056d21444

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 563
Difficulty: Very Difficult
Map Difficulty Score: 723.9

17 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number T Water Blockade 4 X Jungle Blockade 5 U Rubble Blockade 6 P I E Jungle Blockade 1 N Rubble Blockade 3 D Sand Blockade 2 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - U 0° (0x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
14 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
15 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
16 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
17 Tavern - Sand 0° (0x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 563 324 129
40%
71
22%
20
6%
8
2%
53
16%
5
2%
13
4%
19
6%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (483, -306) 240° (4x) on top -
3 Hex Map - T (593, 77) 0° (0x) 120°, 0° 75.0
4 Blockade - Jungle Blockade 5 (1072, -104) 300° (5x) on top -
5 Hex Map - X (1187, -1) 240° (4x) 60° 69.0
6 Blockade - Rubble Blockade 6 (1578, -151) 240° (4x) on top -
7 Hex Map - U (1688, 232) 0° (0x) 60° 77.0
8 16 Space Strip - P (2164, 428) 300° (5x) 60° 26.0
9 Hex Map - I (2646, 619) 180° (3x) 60° 79.0
10 Blockade - Jungle Blockade 1 (2945, 625) 240° (4x) on top -
11 Hex Map - E (3055, 1008) 60° (1x) 70.0
12 Blockade - Rubble Blockade 3 (3052, 1026) 180° (3x) on top -
13 Hex Map - N (2920, 1551) 60° (1x) 49.0
14 Blockade - Sand Blockade 2 (3190, 1569) 180° (3x) on top -
15 Hex Map - D (3058, 2094) 60° (1x) 30° 68.0
16 Ending - Water (3243, 2416) 30° (1x) - -
17 Tavern - Sand (593, 427) 0° (0x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → T Starting - A 60° Hex Map - T 240° 3 4
2 T → X Hex Map - T 120° Hex Map - X 300° 3 7
3 X → U Hex Map - X 60° Hex Map - U 240° 7 13
4 U → P Hex Map - U 60° 16 Space Strip - P 240° 1 5
5 P → I 16 Space Strip - P 60° Hex Map - I 240° 1 2
6 T → Sand Hex Map - T Tavern - Sand 180° 6 7
7 I → R Hex Map - I 16 Space Strip - R 180° 3 6
8 I → E Hex Map - I 60° Hex Map - E 240° 5 9
9 E → N Hex Map - E Hex Map - N 180° 5 6
10 N → D Hex Map - N Hex Map - D 180° 5 7
11 D → Water Hex Map - D 30° Ending - Water 240° 3 7


Generated with v6.11.4