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Setup for 2-Player a Game of Quest for El Dorado

Generated on 7/26/2026 5:12:14 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ba638167ff3846568c8291cd74a43337

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles
Map Traverse Score: 481
Difficulty: Difficult
Map Difficulty Score: 189.8

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Yellow Player 3 - White Player 4 - Yellow Player Number K Q D M H F J Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
3 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
4 Hex Map - D 0° (0x) 69 37 19 11 3 1 3 0 0 0 0 0 0
5 Hex Map - M 0° (0x) 92 37 18 4 8 1 2 1 3 0 0 0 0
6 Hex Map - H 300° (5x) 60 37 12 10 0 1 14 0 0 0 0 0 0
7 Hex Map - F 60° (1x) 70 37 12 8 3 1 3 2 8 0 0 0 0
8 Hex Map - J 300° (5x) 59 37 6 9 1 1 10 1 9 0 0 0 0
9 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 481 278 136
49%
49
18%
16
6%
6
2%
41
15%
7
3%
23
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Hex Map - K (501, 233) 60° (1x) 62.0
3 16 Space Strip - Q (502, 623) 180° (3x) 26.0
4 Hex Map - D (592, 1011) 0° (0x) 60° 69.0
5 Hex Map - M (1001, 1400) 0° (0x) 120° 92.0
6 Hex Map - H (1503, 1166) 300° (5x) 180° 60.0
7 Hex Map - F (1638, 623) 60° (1x) 180° 70.0
8 Hex Map - J (1591, 80) 300° (5x) 150° 59.0
9 Ending - Jungle (1776, -242) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 60° Hex Map - K 240° 7 10
2 K → Q Hex Map - K 16 Space Strip - Q 180° 8 12
3 Q → D 16 Space Strip - Q Hex Map - D 180° 7 11
4 D → M Hex Map - D 60° Hex Map - M 240° 2 6
5 M → H Hex Map - M 120° Hex Map - H 300° 5 8
6 H → F Hex Map - H 180° Hex Map - F 5 8
7 F → J Hex Map - F 180° Hex Map - J 7 11
8 J → Jungle Hex Map - J 150° Ending - Jungle 3 6


Generated with v11.2.9