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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/26/2026 3:12:08 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=bae4046c48b946cfae3620789f21f7d3

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 6 blockades
Map Traverse Score: 436
Difficulty: Difficult
Map Difficulty Score: 200.8

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Red Player 3 - White Player 4 - Yellow Player Number F Rubble Blockade 3 K Jungle Blockade 5 H Jungle Blockade 1 I Rubble Blockade 6 N Water Blockade 4 D Sand Blockade 2 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - H 60° (1x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - I 120° (2x) 80 37 17 6 5 1 6 1 1 0 0 0 0
10 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
14 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 436 268 143
53%
50
19%
11
4%
5
2%
42
16%
6
2%
11
4%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Rubble Blockade 3 (295, -493) 300° (5x) on top -
3 Hex Map - F (410, -390) 240° (4x) 60° 70.0
4 Blockade - Jungle Blockade 5 (709, -384) 240° (4x) on top -
5 Hex Map - K (819, -1) 180° (3x) 60° 62.0
6 Blockade - Jungle Blockade 1 (1256, -229) 240° (4x) on top -
7 Hex Map - H (1366, 154) 60° (1x) 60.0
8 Blockade - Rubble Blockade 6 (1636, 172) 180° (3x) on top -
9 Hex Map - I (1504, 697) 120° (2x) 60° 80.0
10 Blockade - Water Blockade 4 (1803, 703) 240° (4x) on top -
11 Hex Map - N (1913, 1086) 0° (0x) 49.0
12 Blockade - Sand Blockade 2 (1910, 1104) 180° (3x) on top -
13 Hex Map - D (1778, 1629) 300° (5x) 30° 69.0
14 Ending - Jungle (1963, 1951) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 120° Hex Map - F 300° 5 6
2 F → K Hex Map - F 60° Hex Map - K 240° 5 10
3 K → H Hex Map - K 60° Hex Map - H 240° 5 11
4 H → I Hex Map - H Hex Map - I 180° 3 4
5 I → N Hex Map - I 60° Hex Map - N 240° 5 6
6 N → D Hex Map - N Hex Map - D 180° 5 6
7 D → Jungle Hex Map - D 30° Ending - Jungle 240° 3 7


Generated with v11.2.9