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Setup for 4-Player a Game of Quest for El Dorado

Generated on 10/22/2026 10:36:12 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=bb0e27c7473b414db3f45b6552f3c1bb

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
White 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 4 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 341
Difficulty: Moderate
Map Difficulty Score: 139.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Yellow Player 3 - White Player 4 - Blue Player Number U Jungle Blockade 1 X Rubble Blockade 3 S Rubble Blockade 6 H Jungle Blockade 5 R Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
11 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
12 Tavern - Sand 300° (5x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 341 211 84
40%
37
18%
8
4%
5
2%
51
24%
4
2%
2
1%
11
5%
9
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 1 (345, -72) 240° (4x) on top -
3 Hex Map - U (455, 311) 240° (4x) 120°, 300° 77.0
4 Blockade - Rubble Blockade 3 (842, -26) 300° (5x) on top -
5 Hex Map - X (957, 77) 240° (4x) 60° 69.0
6 Blockade - Rubble Blockade 6 (1348, -73) 240° (4x) on top -
7 Hex Map - S (1458, 310) 60° (1x) 0° 55.0
8 Blockade - Jungle Blockade 5 (1637, 328) 180° (3x) on top -
9 Hex Map - H (1505, 853) 180° (3x) 300° 59.0
10 16 Space Strip - R (1071, 893) 120° (2x) 330° 33.0
11 Ending - Jungle (1038, 1173) 330° (6x) - -
12 Tavern - Sand (155, 489) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → U Starting - A 60° Hex Map - U 240° 7 8
2 U → X Hex Map - U 120° Hex Map - X 300° 7 10
3 X → S Hex Map - X 60° Hex Map - S 240° 7 14
4 S → H Hex Map - S 0° Hex Map - H 180° 7 12
5 H → R Hex Map - H 300° 16 Space Strip - R 120° 4 7
6 U → Sand Hex Map - U 300° Tavern - Sand 120° 5 8
7 R → Jungle 16 Space Strip - R 330° Ending - Jungle 180° 3 6


Generated with v11.2.9