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Setup for 3-Player a Game of Quest for El Dorado

Generated on 2/21/2026 3:14:38 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=bb13dfc739724b009e12942e262b296f

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
White 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 389
Difficulty: Very Difficult
Map Difficulty Score: 247.0

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - White Player Number Q X N Water Blockade 4 U Jungle Blockade 1 S Rubble Blockade 6 E Jungle Blockade 5 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Sand 240° (4x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 389 248 104
42%
48
19%
8
3%
5
2%
47
19%
4
2%
12
5%
11
4%
9
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - Q (342, -431) 240° (4x) 180° 26.0
3 Hex Map - X (190, -942) 300° (5x) 120°, 240° 69.0
4 Blockade - Water Blockade 4 (485, -1435) 300° (5x) on top -
5 Hex Map - N (600, -1332) 60° (1x) 120° 49.0
6 Blockade - Jungle Blockade 1 (895, -1825) 300° (5x) on top -
7 Hex Map - U (1010, -1722) 120° (2x) 60° 77.0
8 Blockade - Rubble Blockade 6 (1493, -2028) 240° (4x) on top -
9 Hex Map - S (1603, -1645) 60° (1x) 60° 55.0
10 Blockade - Jungle Blockade 5 (1902, -1639) 240° (4x) on top -
11 Hex Map - E (2012, -1256) 300° (5x) 30° 70.0
12 Ending - Water (2197, -934) 30° (1x) - -
13 Tavern - Sand (-110, -1120) 240° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → Q Starting - B 120° 16 Space Strip - Q 300° 3 7
2 Q → X 16 Space Strip - Q 180° Hex Map - X 1 2
3 X → N Hex Map - X 120° Hex Map - N 300° 5 11
4 N → U Hex Map - N 120° Hex Map - U 300° 5 8
5 U → S Hex Map - U 60° Hex Map - S 240° 5 9
6 X → Sand Hex Map - X 240° Tavern - Sand 60° 6 9
7 S → E Hex Map - S 60° Hex Map - E 240° 7 9
8 E → Water Hex Map - E 30° Ending - Water 240° 3 6


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