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Setup for 3-Player a Game of Quest for El Dorado

Generated on 2/19/2026 5:34:31 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=bba9f1b773de47f3b2b2b825c46b7836

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 314
Difficulty: Very Difficult
Map Difficulty Score: 243.1

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - White Player 3 - Blue Player Number V Jungle Blockade 5 W Jungle Blockade 1 C Sand Blockade 2 P S Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - V 120° (2x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - C 0° (0x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 314 210 64
30%
68
32%
7
3%
5
2%
33
16%
3
1%
12
6%
13
6%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 5 (253, 84) 240° (4x) on top -
3 Hex Map - V (363, 467) 120° (2x) 0°, 120° 73.0
4 Blockade - Jungle Blockade 1 (633, 485) 180° (3x) on top -
5 Hex Map - W (501, 1010) 240° (4x) 73.0
6 Blockade - Sand Blockade 2 (498, 1028) 180° (3x) on top -
7 Hex Map - C (366, 1553) 0° (0x) 41.0
8 16 Space Strip - P (94, 1943) 0° (0x) 60° 26.0
9 Hex Map - S (641, 2019) 300° (5x) 90° 55.0
10 Ending - Water (1011, 2019) 90° (2x) - -
11 Tavern - Sand (663, 289) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → V Starting - A 60° Hex Map - V 240° 3 6
2 V → W Hex Map - V Hex Map - W 180° 1 3
3 W → C Hex Map - W Hex Map - C 180° 5 9
4 C → P Hex Map - C 16 Space Strip - P 180° 3 5
5 P → S 16 Space Strip - P 60° Hex Map - S 240° 3 7
6 V → Sand Hex Map - V 120° Tavern - Sand 300° 4 7
7 S → Water Hex Map - S 90° Ending - Water 300° 3 7


Generated with v9.2.4