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Setup for 2-Player a Game of Quest for El Dorado

Generated on 3/12/2026 11:20:33 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=bc23ce55903f421c8d4bb708bdc05362

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 13 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 667
Difficulty: Very Difficult
Map Difficulty Score: 715.0

20 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number S Rubble Blockade 6 X Rubble Blockade 3 V Jungle Blockade 1 N Water Blockade 4 O E C Sand Blockade 2 K Jungle Blockade 5 R G J Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - V 300° (5x) 73 37 6 22 3 1 0 1 0 4 0 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - C 0° (0x) 41 37 6 12 0 1 9 0 9 0 0 0 0
14 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
15 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
16 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
17 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
18 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
19 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
20 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 667 414 167
40%
78
19%
18
4%
8
2%
80
19%
10
2%
34
8%
13
3%
6
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 6 (253, 84) 240° (4x) on top -
3 Hex Map - S (363, 467) 60° (1x) 0°, 120° 55.0
4 Blockade - Rubble Blockade 3 (633, 485) 180° (3x) on top -
5 Hex Map - X (501, 1010) 300° (5x) 60° 69.0
6 Blockade - Jungle Blockade 1 (800, 1016) 240° (4x) on top -
7 Hex Map - V (910, 1399) 300° (5x) 120° 73.0
8 Blockade - Water Blockade 4 (1297, 1062) 300° (5x) on top -
9 Hex Map - N (1412, 1165) 180° (3x) 120° 49.0
10 16 Space Strip - O (1864, 931) 0° (0x) 180° 38.0
11 Hex Map - E (1590, 541) 120° (2x) 120° 70.0
12 Blockade - Sand Blockade 2 (1977, 204) 300° (5x) on top -
13 Hex Map - C (2092, 307) 0° (0x) 60° 41.0
14 Blockade - Jungle Blockade 5 (2483, 157) 240° (4x) on top -
15 Hex Map - K (2593, 540) 120° (2x) 60° 62.0
16 16 Space Strip - R (2751, 1045) 60° (1x) 60° 33.0
17 Hex Map - G (3284, 924) 60° (1x) 60° 69.0
18 Hex Map - J (3923, 923) 180° (3x) 30° 58.0
19 Ending - Jungle (4108, 1245) 30° (1x) - -
20 Tavern - Sand (663, 289) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → S Starting - A 60° Hex Map - S 240° 3 5
2 S → X Hex Map - S Hex Map - X 180° 5 10
3 X → V Hex Map - X 60° Hex Map - V 240° 3 5
4 V → N Hex Map - V 120° Hex Map - N 300° 7 11
5 N → O Hex Map - N 120° 16 Space Strip - O 300° 4 6
6 S → Sand Hex Map - S 120° Tavern - Sand 300° 6 9
7 O → E 16 Space Strip - O 180° Hex Map - E 3 4
8 E → C Hex Map - E 120° Hex Map - C 300° 7 8
9 C → K Hex Map - C 60° Hex Map - K 240° 7 9
10 K → R Hex Map - K 60° 16 Space Strip - R 240° 1 3
11 R → G 16 Space Strip - R 60° Hex Map - G 240° 1 2
12 G → J Hex Map - G 60° Hex Map - J 240° 1 2
13 J → Jungle Hex Map - J 30° Ending - Jungle 240° 3 6


Generated with v10.1.1