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Setup for 3 Player a Game of Quest for El Dorado

Generated on 11/16/2025 6:00:19 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=bce3261d0a284e61bf0421840c6d5782

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 363
Difficulty: Very Difficult
Map Difficulty Score: 290.4

7 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number R G J M E Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
5 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
7 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 363 204 88
43%
23
11%
20
10%
5
2%
40
20%
6
3%
22
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - R (158, 505) 60° (1x) 33.0
3 Hex Map - G (-41, 1008) 0° (0x) 60° 69.0
4 Hex Map - J (276, 1553) 0° (0x) 58.0
5 Hex Map - M (-41, 2096) 180° (3x) 300° 91.0
6 Hex Map - E (-405, 2564) 0° (0x) 270° 70.0
7 Ending - Water (-775, 2564) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 60° 16 Space Strip - R 240° 1 2
2 R → G 16 Space Strip - R Hex Map - G 180° 3 4
3 G → J Hex Map - G 60° Hex Map - J 240° 1 2
4 J → M Hex Map - J Hex Map - M 180° 1 2
5 M → E Hex Map - M 300° Hex Map - E 120° 3 4
6 E → Water Hex Map - E 270° Ending - Water 120° 3 6


Generated with v7.4.1