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Setup for 4-Player a Game of Quest for El Dorado

Generated on 4/26/2026 11:43:03 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=bd45708bd74f410b8882540b4277ee70

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Yellow 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 354
Difficulty: Very Difficult
Map Difficulty Score: 601.6

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Red Player 3 - Yellow Player 4 - Blue Player Number F Jungle Blockade 5 D Sand Blockade 2 H Rubble Blockade 3 Q M Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 354 207 96
46%
43
21%
14
7%
5
2%
30
14%
4
2%
15
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 5 (253, 84) 240° (4x) on top -
3 Hex Map - F (363, 467) 180° (3x) 60° 69.0
4 Blockade - Sand Blockade 2 (616, 551) 240° (4x) on top -
5 Hex Map - D (726, 934) 240° (4x) 300° 68.0
6 Blockade - Rubble Blockade 3 (787, 1093) 120° (2x) on top -
7 Hex Map - H (408, 1480) 300° (5x) 240° 59.0
8 16 Space Strip - Q (61, 1052) 300° (5x) 180° 26.0
9 Hex Map - M (-240, 541) 0° (0x) 210° 91.0
10 Ending - Water (-425, 219) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 60° Hex Map - F 240° 3 4
2 F → D Hex Map - F 60° Hex Map - D 240° 3 5
3 D → H Hex Map - D 300° Hex Map - H 120° 1 3
4 H → Q Hex Map - H 240° 16 Space Strip - Q 60° 3 9
5 Q → M 16 Space Strip - Q 180° Hex Map - M 1 3
6 M → L Hex Map - M 180° Hex Map - L 1 3
7 M → J Hex Map - M 180° Hex Map - J 1 2
8 M → Water Hex Map - M 210° Ending - Water 60° 3 6


Generated with v11.1.9