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Setup for 3-Player a Game of Quest for El Dorado

Generated on 2/9/2026 3:20:33 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=bd855ef3047049aa81df273ec981e709

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 434
Difficulty: Very Difficult
Map Difficulty Score: 253.8

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Red Player 3 - Blue Player Number Q X M Rubble Blockade 6 S Jungle Blockade 1 U Rubble Blockade 3 F Water Blockade 4 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
10 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
13 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 434 248 102
41%
43
17%
16
6%
6
2%
39
16%
6
2%
16
6%
11
4%
9
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - Q (250, 349) 240° (4x) 26.0
3 Hex Map - X (51, 852) 120° (2x) 300°, 60° 69.0
4 Blockade - Rubble Blockade 6 (-72, 699) 120° (2x) on top -
5 Hex Map - M (-451, 1086) 240° (4x) 300° 91.0
6 Blockade - Jungle Blockade 1 (-620, 855) 120° (2x) on top -
7 Hex Map - S (-999, 1242) 60° (1x) 55.0
8 Blockade - Rubble Blockade 3 (-911, 1260) 180° (3x) on top -
9 Hex Map - U (-1043, 1785) 180° (3x) 300° 77.0
10 Blockade - Water Blockade 4 (-1166, 1632) 120° (2x) on top -
11 Hex Map - F (-1545, 2019) 300° (5x) 270° 69.0
12 Ending - Jungle (-1915, 2019) 270° (5x) - -
13 Tavern - Sand (351, 1030) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 60° 16 Space Strip - Q 240° 5 6
2 Q → X 16 Space Strip - Q Hex Map - X 180° 3 8
3 X → M Hex Map - X 300° Hex Map - M 120° 4 10
4 M → S Hex Map - M 300° Hex Map - S 120° 4 9
5 S → U Hex Map - S Hex Map - U 180° 7 9
6 X → Sand Hex Map - X 60° Tavern - Sand 240° 6 9
7 U → F Hex Map - U 300° Hex Map - F 120° 5 9
8 F → Jungle Hex Map - F 270° Ending - Jungle 120° 2 4


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