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Setup for 2-Player a Game of Quest for El Dorado

Generated on 1/24/2026 4:36:08 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=be1f954180a34dff81bdf7b04cd963bd

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
White 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades
Map Traverse Score: 263
Difficulty: Easy
Map Difficulty Score: 53.8

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Red Player 2 - White Player 3 - Red Player 4 - White Player Number L Jungle Blockade 5 M Water Blockade 4 J Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - L 180° (3x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - J 0° (0x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 263 154 81
53%
21
14%
11
7%
4
3%
18
12%
6
4%
13
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Jungle Blockade 5 (295, -493) 300° (5x) on top -
3 Hex Map - L (410, -390) 180° (3x) 120° 70.0
4 Blockade - Water Blockade 4 (843, -649) 300° (5x) on top -
5 Hex Map - M (958, -546) 300° (5x) 120° 92.0
6 Blockade - Rubble Blockade 3 (1253, -1039) 300° (5x) on top -
7 Hex Map - J (1368, -936) 0° (0x) 150° 59.0
8 Ending - Jungle (1553, -1258) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 120° Hex Map - L 300° 3 4
2 L → M Hex Map - L 120° Hex Map - M 300° 5 8
3 M → J Hex Map - M 120° Hex Map - J 300° 5 6
4 J → Jungle Hex Map - J 150° Ending - Jungle 3 7


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