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Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/1/2026 2:26:05 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=bed3080ec4794925bf9a64965ee4cec9

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 484
Difficulty: Very Difficult
Map Difficulty Score: 230.5

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - White Player 4 - Yellow Player Number Q F G K P C J M Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
5 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
9 Hex Map - M 120° (2x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 484 294 127
43%
55
19%
16
5%
6
2%
46
16%
8
3%
36
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - Q (388, 115) 240° (4x) 60° 26.0
3 Hex Map - F (737, 306) 180° (3x) 120° 69.0
4 Hex Map - G (1193, -6) 240° (4x) 120° 69.0
5 Hex Map - K (1695, -240) 60° (1x) 120° 62.0
6 16 Space Strip - P (2033, -434) 300° (5x) 120° 26.0
7 Hex Map - C (2371, -633) 300° (5x) 60° 41.0
8 Hex Map - J (2872, -400) 240° (4x) 58.0
9 Hex Map - M (2737, 143) 120° (2x) 330° 91.0
10 Ending - Water (2552, 465) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 60° 16 Space Strip - Q 240° 8 11
2 Q → F 16 Space Strip - Q 60° Hex Map - F 240° 8 12
3 F → G Hex Map - F 120° Hex Map - G 300° 7 9
4 G → K Hex Map - G 120° Hex Map - K 300° 6 10
5 K → P Hex Map - K 120° 16 Space Strip - P 300° 8 18
6 P → C 16 Space Strip - P 120° Hex Map - C 300° 8 13
7 C → J Hex Map - C 60° Hex Map - J 240° 7 8
8 J → M Hex Map - J Hex Map - M 180° 4 9
9 M → Water Hex Map - M 330° Ending - Water 180° 3 6


Generated with v9.3.12