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Setup for 3-Player a Game of Quest for El Dorado

Generated on 3/8/2026 6:30:15 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=bfc18d93b96a475884c4349ea8b6254f

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
White 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 475
Difficulty: Difficult
Map Difficulty Score: 207.4

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - White Player Number W I S V P H D Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
3 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
5 Hex Map - V 0° (0x) 73 37 6 22 3 1 0 1 0 4 0 0 0
6 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
9 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 300° (5x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 475 281 107
38%
80
28%
15
5%
7
2%
46
16%
4
1%
4
1%
13
5%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - W (455, 311) 240° (4x) 120°, 300° 73.0
3 Hex Map - I (911, -1) 120° (2x) 120° 79.0
4 Hex Map - S (1367, -313) 240° (4x) 60° 55.0
5 Hex Map - V (1868, -80) 0° (0x) 120° 73.0
6 16 Space Strip - P (2206, -274) 120° (2x) 120° 26.0
7 Hex Map - H (2590, -395) 240° (4x) 60° 59.0
8 Hex Map - D (3045, -84) 60° (1x) 30° 68.0
9 Ending - Jungle (3230, 238) 30° (1x) - -
10 Tavern - Sand (155, 489) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → W Starting - A 60° Hex Map - W 240° 5 7
2 W → I Hex Map - W 120° Hex Map - I 300° 7 10
3 I → S Hex Map - I 120° Hex Map - S 300° 7 10
4 S → V Hex Map - S 60° Hex Map - V 240° 5 8
5 W → Sand Hex Map - W 300° Tavern - Sand 120° 6 9
6 V → P Hex Map - V 120° 16 Space Strip - P 300° 8 15
7 P → H 16 Space Strip - P 120° Hex Map - H 300° 7 15
8 H → D Hex Map - H 60° Hex Map - D 240° 7 12
9 D → Jungle Hex Map - D 30° Ending - Jungle 240° 3 7


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