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Setup for 2 Player a Game of Quest for El Dorado

Generated on 5/9/2025 10:54:40 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=bfe0252f03e445e39304ef699677b4b0

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 438
Difficulty: Difficult
Map Difficulty Score: 186.2

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Red Player 3 - White Player 4 - Red Player Number K T V X M Q Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
3 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - V 240° (4x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
7 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 438 244 111
45%
49
20%
15
6%
6
2%
23
9%
7
3%
9
4%
21
9%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - K (456, -312) 60° (1x) 180°, 60° 62.0
3 Hex Map - T (500, -855) 240° (4x) 120° 75.0
4 Hex Map - V (956, -1167) 240° (4x) 180° 73.0
5 Hex Map - X (909, -1710) 120° (2x) 180° 69.0
6 Hex Map - M (862, -2253) 60° (1x) 120° 91.0
7 16 Space Strip - Q (1200, -2447) 120° (2x) 150° 26.0
8 Ending - Water (1233, -2727) 150° (3x) - -
9 Tavern - Rubble (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 120° Hex Map - K 300° 7 11
2 K → T Hex Map - K 180° Hex Map - T 5 9
3 T → V Hex Map - T 120° Hex Map - V 300° 7 12
4 V → X Hex Map - V 180° Hex Map - X 6 13
5 K → Rubble Hex Map - K 60° Tavern - Rubble 240° 6 9
6 X → M Hex Map - X 180° Hex Map - M 6 9
7 M → Q Hex Map - M 120° 16 Space Strip - Q 300° 4 10
8 Q → Water 16 Space Strip - Q 150° Ending - Water 3 9


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