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Setup for 4 Player a Game of Quest for El Dorado

Generated on 6/15/2025 10:17:00 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c141b3063f9940ad8b8acdf708a49ad9

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 333
Difficulty: Moderate
Map Difficulty Score: 164.9

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - White Player 3 - Blue Player 4 - Red Player Number U Sand Blockade 2 T Jungle Blockade 5 W Jungle Blockade 1 P C Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
8 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 333 210 66
31%
51
24%
10
5%
6
3%
39
19%
2
1%
12
6%
19
9%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Sand Blockade 2 (341, -415) 300° (5x) on top -
3 Hex Map - U (456, -312) 300° (5x) 60°, 180° 77.0
4 Blockade - Jungle Blockade 5 (801, -384) 240° (4x) on top -
5 Hex Map - T (911, -1) 60° (1x) 120° 75.0
6 Blockade - Jungle Blockade 1 (1298, -338) 300° (5x) on top -
7 Hex Map - W (1413, -235) 120° (2x) 120° 73.0
8 16 Space Strip - P (1843, -273) 300° (5x) 120° 26.0
9 Hex Map - C (2135, -550) 120° (2x) 150° 41.0
10 Ending - Jungle (2320, -872) 150° (3x) - -
11 Tavern - Sand (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → U Starting - B 120° Hex Map - U 300° 7 8
2 U → T Hex Map - U 60° Hex Map - T 240° 5 7
3 T → W Hex Map - T 120° Hex Map - W 300° 3 5
4 W → P Hex Map - W 120° 16 Space Strip - P 300° 3 8
5 P → C 16 Space Strip - P 120° Hex Map - C 300° 7 12
6 U → Sand Hex Map - U 180° Tavern - Sand 6 7
7 C → Jungle Hex Map - C 150° Ending - Jungle 3 6


Generated with v6.9.3