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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/15/2026 4:11:13 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=c1691f26e0f8468996b7691270d2ee48

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 353
Difficulty: Easy
Map Difficulty Score: 123.8

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Blue Player 4 - Red Player Number O N T Sand Blockade 2 U Water Blockade 4 X Jungle Blockade 1 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 300° (5x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 353 210 81
39%
37
18%
11
5%
5
2%
41
20%
3
1%
7
3%
19
9%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 16 Space Strip - O (384, -116) 300° (5x) 60° 38.0
3 Hex Map - N (774, 231) 240° (4x) 60°, 300° 49.0
4 Blockade - Sand Blockade 2 (1165, 81) 240° (4x) on top -
5 Hex Map - T (1275, 464) 240° (4x) 60° 75.0
6 Blockade - Water Blockade 4 (1666, 314) 240° (4x) on top -
7 Hex Map - U (1776, 697) 240° (4x) 120° 77.0
8 Blockade - Jungle Blockade 1 (2117, 282) 300° (5x) on top -
9 Hex Map - X (2232, 385) 300° (5x) 90° 69.0
10 Ending - Jungle (2602, 385) 90° (2x) - -
11 Tavern - Rubble (474, 409) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → O Starting - A 120° 16 Space Strip - O 300° 7 10
2 O → N 16 Space Strip - O 60° Hex Map - N 240° 4 5
3 N → T Hex Map - N 60° Hex Map - T 240° 7 8
4 T → U Hex Map - T 60° Hex Map - U 240° 7 8
5 U → X Hex Map - U 120° Hex Map - X 300° 7 11
6 N → Rubble Hex Map - N 300° Tavern - Rubble 120° 6 7
7 X → Jungle Hex Map - X 90° Ending - Jungle 300° 3 8


Generated with v11.2.9